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Horo Nite Solksing [fangame]
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Devlog
Patch Notes #6
June 19, 2023
by
watermaaron
1
New Features: Added mouse support (hopefully) Saves control configuration on separate loads (hopefully) P.S. Let me know if anything is not working right, I may have broken some code to get this to wo...
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Patch Notes #5
June 02, 2023
by
watermaaron
Adjustments: Registers dash input whilst ledge grabbing Enhanced Pimpillo (literally a bomb) Tool damage (35 → 40) Controller directional input more strict (less likely to misinput) Bug Fixes: Fixed...
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Patch Notes #4
May 31, 2023
by
watermaaron
Adjustments: Registers jump input little bit before touching the ground Less floaty jumps (falls faster) Modified Hornet's fall animation ( slightly more accurate to the official game) Slightly faster...
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Patch Notes #3
May 29, 2023
by
watermaaron
Adjustments: Improved overall performance, the frame rate should be more stable (especially in tall vertical area) ( 60+ fps ) Bug Fixes: Defeated enemies should not still chase player ( this time for...
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Patch Notes #2
May 27, 2023
by
watermaaron
New features: Stuart's jump is a little more telegraphed Bug Fixes: Fixed issue with Demise's counterattack ignoring shield tool...
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Patch Notes #1
May 27, 2023
by
watermaaron
New features: Added Easy Mode: Longer invincibility Extra HP Lower Enemy HP Bug Fixes: Fixed issue with defeated enemy still moving (scary) Fixed issue with Demise attack sending you through the wall...
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